Each hit decreases the damage of the next hit by 12%, until the eighth hit onwards which deal 20% of original damage. All segments take reduced damage from most non- minion piercing projectiles.Aquatic Scourge is weak to fire debuffs, but resistant to sickness debuffs.The Skyfin will drop the Skyfin Bombers.The Acid Eel will drop the Slithering Eels.Enemies from the first tier of the Acid Rain will become stronger and some will drop unique items:.The second tier of the Acid Rain and all of its associated Content will become available.Anthozoan Crabs, Baby Flak Crabs, and Belching Corals will begin to spawn in the Sulphurous Sea.Vomits every 5 seconds instead of 7 / 6.Does not have a passive nor an enrage state.Sand Poison Clouds have lower velocity.Further increased velocity and turn speed, but decreased changes as health lowers.Amount of segments that can fire projectiles is reduced by 66.67%.Number of segments increased from 51 to 81.It can not vomit while performing this attack.If below 25% health, it instead releases 8, 10, 12 Toxic Clouds in each barrage respectively.These clouds have low acceleration and can last for 15 seconds. If below 50% health, it instead releases 12, 15, 18 Toxic Clouds in each barrage respectively.While spinning, it fires 3 barrages of 3 / 5 sand blasts at the player.The Aquatic Scourge will turn a brownish color over time to telegraph the dash, this timer can be reset if it is submerged in liquid.When it is not submerged in liquid, every 11 seconds, the Aquatic Scourge performs a circle around a certain point at its path for 2 seconds before charging the player.Vomits more often and Sand Blasts resulting from the vomit travel faster.Moves faster and has a higher top speed.Segments are increased from 36 to 41 and size increased by 5%.Increased cloud spread, top speed, and acceleration as health lowers.Releases 7 more Sand Poison Clouds and 10 more Sand Blasts in the vomit attack.Toothed body segments fire Sand Teeth more often. ![]() Segments are increased from 31 to 36 and size increased by 10%.When below 50% health, 7 / 14 Sand Poison Clouds in random directions and speeds that linger in the air for 30 seconds.20 / 30 Sand Blasts in an evenly spaced ring which travel quickly in a straight line.When below 75% health, every 7 / 6 seconds, the Aquatic Scourge vomits out several projectiles from its mouth in a circular spread.When below 25% health, Sand Blasts home into the player and Sand Teeth gain increased acceleration.Body segments do not fire projectiles while between 25% and 50% health. ![]()
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